Software Programming Reports

A Computer Weekly buyer's guide to next-generation programming tools
sponsored by TechTarget ComputerWeekly.com
EGUIDE: All kinds of organisations are waking up to the benefits of next-generation programming tools. In this 14-page buyer's guide, Computer Weekly looks at how low-code tools are helping a range of users, the ways they can boost efficiency and the many considerations that come with them.
Posted: 08 Feb 2021 | Published: 27 Nov 2019

TechTarget ComputerWeekly.com

Solving Scripting Problems with Technology
sponsored by Network Automation, Inc
WEBCAST: Companies currently writing scripts should also understand the implications of practicing this approach. This webcast follows the evolution of scripting and presents both its benefits and risks. Learn about an alternative to this traditional process that can allow you to reduce costs and free up time.
Posted: 23 Nov 2010 | Premiered: Nov 23, 2010

Network Automation, Inc

Designing Artificial Intelligence for Games - Part 3
sponsored by Intel
TECHNICAL ARTICLE: In this 3rd part of the Designing Artificial Intelligence for Games series, you'll learn how to give your agents higher orders of intelligence. The agents can already deal with the immediate situation they find themselves in; now you are working toward artificial intelligence (AI) that deals with broader goals and the bigger picture.
Posted: 10 Nov 2009 | Published: 21 Jul 2009

Intel

Survival guide to PACBASE ™ end-of-life
sponsored by Hewlett-Packard Enterprise
WHITE PAPER: With the news of Pacbase's 2015 retirement, many organizations must find an alternative application strategy. This resource outlines your options in the post-Pacbase world, and offers advice and recommendations for realizing continued application success.
Posted: 18 Apr 2013 | Published: 31 Oct 2012

Hewlett-Packard Enterprise

Mastering the Multicore Challenge: An Elegant and Efficient Approach to Exploiting the Power of Parallelism
sponsored by Texas Multicore Technologies, Inc.
WHITE PAPER: Read this white paper for an examination of a new software development language and technology called SequenceL, as well as a description of how it works, why there is a need for it and how well it performs in parallel environments.
Posted: 08 Sep 2010 | Published: 26 Aug 2010

Texas Multicore Technologies, Inc.

How to Lead Your BI Project with a Brand New Approach
sponsored by Pentaho Corporation
WHITE PAPER: This article discusses reasons why many BI projects fail and explore solutions for why they fail.
Posted: 15 Sep 2011 | Published: 12 Sep 2011

Pentaho Corporation

Designing Artificial Intelligence for Games (part 2)
sponsored by Intel Software Network
WHITE PAPER: This article gets dangerously close to real artificial intelligence (AI). All intelligent agents need to have a basic ability to perceive their environment and some means of navigating and moving within the world around them-be it real or otherwise. Read on to learn more about AI.
Posted: 17 Aug 2009 | Published: 11 Jun 2009

Intel Software Network

Parallel Programming Talk - Dr. David Patterson on the future of Parallel Programming
sponsored by Intel Software Network
PODCAST: Join master of the parallel universe Clay Breshears and Aaron Tersteeg as they discuss parallel programming with a special guest. This episode features Dr. David Paterson, Director of the Universal Parallel Computing Research Center at UC Berkeley sponsored by Intel and Microsoft.
Posted: 28 Aug 2009 | Premiered: Jun 10, 2009

Intel Software Network

Enrich the Decisioning of Your COBOL Applications
sponsored by IBM
WHITE PAPER: With IBM WebSphere ILOG JRules and IBM WebSphere ILOG Rules for COBOL, you can externalize and manage the business rules in your organization’s COBOL applications without disruption or a major development project. Furthermore, you can use the externalized rules as decision services within an SOA strategy.
Posted: 02 Dec 2008 | Published: 15 Mar 2008

IBM

Gaming Health Meter with CSS3
sponsored by Intel
TECHNICAL ARTICLE: This article describes how game developers can use the power of CSS3 to design common game indicators, such as health, magic, ammo, money, etc.
Posted: 16 Dec 2011 | Published: 16 Dec 2011

Intel